Thursday, November 25, 2010

Ninja Summer Camp Animatic WIP

It's far from being finished, but eh, at this point, I'm satisfied with what I have. I changed the shuriken scene to make more sense... I mean, it makes more sense to talk about the kid who's struggling to break free. I can pretty much start actual animation soon.

Tuesday, November 23, 2010

Facial Rig (EDIT)

I tried to get all the shapes working, but there are still some controls that don't do anything, even if I have plugged everything in. I find that odd... it could be a problem with the ICEtree. However, that wasn't the issue I wanted to work out at the moment. For some reason, I'm having a problem when I parent the tongue (which I now made shapes for it) to the TeethTongueParent null, the Jaw Controls don't move the null, even though it's constrained to the polygon cluster. I honestly don't know that is causing it, and I hope someone could find a solution to this. Version9 is the version without the tongue parented to the null, and Version10 is the version with it parented. At least the bottom teeth work, but I don't know why the tongue doesn't.

http://www.sendspace.com/file/7scsi6


OLD VERSION
It's not fully functional like it should be, sadly. Or maybe it's supposed to be like that? Either way, I X'd out what doesn't work. The other controls still work just fine. The Rig is mine, however, the head model is a default XSI head model.

http://www.sendspace.com/file/6p23yy

Wednesday, November 10, 2010

Ninja Summer Camp Layout

Methinks I'm done with the layout, except that there are still a few things that need to be re-textured. That could wait until another time.
http://www.sendspace.com/file/y80zxc

Apparently this is just the setting... Layout is posted in latest update

Thursday, October 21, 2010

Storyboard Revision

It's still not perfect, but it's enough to start production of the layout, models, etc.. I'm taking out the "Technical Difficulties" scene, and probably going to change the camera in the shuriken scene to make it read better.

Thursday, October 7, 2010

Storyboard

I feel I should have put this up earlier. I mean, it will be the main thing I'm going to be working on. I'm working on my demo reel, and well, this is what I have for my storyboard. I was already critiqued on it, so I know what needs to be changed (honestly not a whole lot).



The story is about a Ninja Summer Camp. It's shot like a commercial to make parents think this camp would be best for their kids, but not really. You see some of what the kids do at the camp, and fail. It's pretty sadistic humor.

Monday, September 27, 2010

Stuff I did

These are early 2D animations I did.


My 2D mime acting animation. I honestly could have done better, perhaps with overshoot/settle for the last pose. Proportions also changed a bit throughout the whole thing.


My favorite 2D animation: Acting to dialogue. What is a man?!


I used the same audio track as I did with my 2D animation, and made it into 3D. This is as far as I had gotten with it. I'm figuring I should have tried a shot like this for my 2D animation. At least in 3D, I can change the camera around to get any shot I want without messing up the actual animation.


This is just a 2D run cycle. The overlapping action in the breasts was added after the initial running animation. (may take a few seconds or a minute to fully load)
http://jay6-the-canadian.deviantart.com/art/Girl-Run-Cycle-154770553?q=gallery%3AJay6-The-Canadian%2F11475306&qo=21

My Take and Run Off Screen 2D animation. Raving Rabbids are awesome. 'Nuff said.